Tracy Fullerton describes in Game Design Workshop several ways to effectively communicate ideas in a team setting. One of these… Read more Pitch Time

Tracy Fullerton describes in Game Design Workshop several ways to effectively communicate ideas in a team setting. One of these… Read more Pitch Time
There is an issue within the Virtual Reality development community of moving the player around the world. The technology hasn’t… Read more Making Teleporting Believable
Spoilers for both Seasons of Telltale’s The Walking Dead The last episode of Telltale Games’ The Walking Dead: Season 2 is one… Read more The Walking Dead’s Meaningful Storytelling
When it comes to confusing handhelds, the PlayStation Vita takes the cake. With a touch screen, touch pad, two cameras, ridiculously… Read more Viva la Vita?
Welcome to Games Are Hard. The name comes from a phrase my professor Dr Scott Nicholson used to shout out… Read more Welcome!